Print free Danielson bingo cards or alter them,
unlimited prints! Select from 14,400+ templates or use the bingo card generator.
Add numbers, phrases, photos, or any combination.
Play using PDF printouts, virtual bingo cards,
and the virtual bingo caller, or go hybrid.
About: This bingo card is designed for educators and those involved in teaching practices, focusing on key concepts from teaching frameworks, student engagement, and effective classroom strategies. It’s perfect for professional development sessions or teacher training workshops, encouraging reflection and discussion about what quality, student-centered education looks like in practice.
How To: To get a PDF to print, click the Print button.
You can modify the number of cards and other
printing preferences on the Print tab.
Grid items and free space text can be edited on the Basic tab.
Appearance can be fully customized on the
relevant tabs, or you can easily search any option
using the 🔍 tab.
How to play Danielson Bingo Cards?
Printed Players: Print PDF bingo cards and physically cross off the cards.
Online Caller: Click on the Play button above.
Printed Caller: Print PDF calling list & calling slips and physically pick the slips.
Online Players: Click on the Play button above, and then click on the 🎫 button.
Combo Play: Pick any combination above.
For instance, caller can be either Offline or Online.
And players can be Offline or Online or a combo of both.
Step-By-Step:
Start by getting the Danielson Bingo PDF by clicking on the "Print" button above.
Open the PDF and print it.
For random calling, you can print another copy of the call list, cut, fold and then pick them randomly at play time.
Cut the bingo cards at the cut marks if there are greater than 1 bingo cards per page.
Distribute one card per player. For marking, you can use pencils. Crayons are the cheapest.
Pick one person to be the caller. If you are playing in a small group, the caller can also play along with their own Bingo card.
The caller starts the play by randomly picking an item from the call list and calling out it to everyone.
The players look at their cards to see if they have the announced word. If they do, they cross off that word.
The first player to finish a horizontal, vertical, or a diagonal line of marked items announces "Bingo!" and wins the play.
The caller checks that the items crossed off form a correct line as per the Bingo card and call list.
You can play for multiple patterns or a full card blackout for an extended play.
This Danielson Bingo Cards Game contains following Words or Phrases: Teaching is incredibly ______________ _______________., Domain 4: __________ Teaching, 1b: Knowing and _________________ students., Student _____________ of responsibility., a chance for students to overcome ______________or community-wide doubts about capability., Elements of ____________________, ________________ of fifth graders feel engaged by school., Domain 1: Planning and _______________, Domain 3: _________________ Experiences., Constructivism puts the _______________ at the center., Domain 2: _____________ Environment, 3e: Responding ____________ to student needs, Learning is done by the ____________ through an active, intellectual process., Each and every student deserves _____________ to quality teaching., 2a: Cultivating _________________ and affirming environments., 4f: Acting in _____________ of students., Rich __________ Experiences, Opportunities for _________________ and reflection, Collaboration and ___________________, Use of instructional _________________ and resources, True engagement is present when student are _______________active and emotionally invested in learning., A commitment to ________________ is not complete without a commitment to equity., ______________ Competence, Attention to __________________ students.