Print free DuWIM bingo cards or adjust them,
limitless cards! Choose from 16,600+ designs or use the bingo card generator.
Add numbers, words, photos, or all of them.
Play using PDF prints, digital bingo cards,
and the digital bingo caller, or mix physical and digital.
About: This bingo card is perfect for a Women in Maths event or society social, bringing together both the quirks and shared experiences of maths lovers. The prompts celebrate mathematical passions, academic adventures, and the importance of representation in STEM. It’s a fun and thoughtful way to spark conversation among students and aspiring mathematicians.
How To: To save a PDF to print, click the Print button.
You can change the number of cards and other
print preferences on the Print tab.
Grid items and free space content can be changed on the Basic tab.
Appearance can be completely personalized on the
relevant tabs, or you can quickly locate any setting
using the 🔍 tab.
How to play DuWIM Bingo Cards?
Digital Caller: Click on the Play button above.
Digital Players: Click on the Play button above, and then click on the 🎫 button.
Printed Caller: Print PDF calling list & calling slips and physically pick the slips.
Printed Players: Print PDF bingo cards and physically mark the cards.
Mixed Play: Choose any combination above.
For example, caller can be either Paper or Digital.
And players can be Paper or Digital or a mix of both.
Step-By-Step:
Start by saving the DuWIM PDF by clicking on the "Print" button above.
Open the PDF and print a hard copy.
For random drawing, you can print another copy of the call list, cut, fold and then pick them randomly at play time.
Cut the bingo cards at the cut lines if there are more than 1 bingo cards per page.
Distribute one card per player. For marking, you can use markers. Crayons cost the least.
Choose one person to be the caller. If you are playing in a small group, the caller can also play along with their own Bingo card.
The caller initiates the game by randomly pulling an item from the call list and announcing it to everyone.
The players look at their cards to see if they have the announced word. If they do, they cross off that word.
The first player to complete a horizontal, vertical, or a diagonal line of marked items announces "Bingo!" and wins the game.
The caller verifies that the items marked form a correct line according to the Bingo card and call list.
You can play for varied patterns or a full card blackout for a longer game.
This DuWIM Bingo Cards Game contains following Words or Phrases: Has a favourite number, Loves pure maths more than applied, Loves applied maths more than pure, Can name three famous women mathematicians, Has used LaTeX, Thinks calculus is beautiful, Has a favourite theorem, Has a maths pun T-shirt, Has ever cried over a problem sheet, Knows what a group is (but not the social kind!), Has done a summer project or research in maths, Knows the first 5 digits of pi, Knows the first 20 digits of pi, Prefers proofs to computations, Has pulled an all-nighter for coursework, Loves working in the library, Has joined more than three societies, Has been to a Women in Maths event before, Is secretly good at programming, Has changed degree plans at least once, Has done a group project they actually enjoyed, Is in first year, Is in second year, Is in third year, Prefers tea over coffee (or vice versa!), Owns a plant, Has a pet, Plays an instrument, Has a go-to study playlist, Loves a good maths meme, Is left-handed, Can speak another language, Has travelled outside Europe, Has helped someone with maths recently, Would like to mentor a younger student, Wants to go into teaching, Wants to go into research, Wants to work in industry, Has a role model who's not a mathematician, Joined the society to meet more women in maths, Thinks representation in STEM is important.