Stranger Things Finale Bingo Cards - Print Free or Customize
Print free Stranger Things Finale bingo cards or customize, limitless cards! Select from 22,700+ designs or use the bingo card generator. Add numbers, phrases, images, or any combination. Play using printed PDF, digital bingo cards, and the digital bingo caller, or combine all formats.
About: This Stranger Things finale bingo card is packed with predictions for fans who love to dissect every twist and character arc. Perfect for watch parties or fan events, it captures the suspense, heartbreak, and wild theories that define the show’s big finish. Expect an emotional rollercoaster, plenty of callbacks, and those iconic moments only Hawkins can deliver.
How To: To save a PDF to print, click the Print button. You can change the card quantity and other print settings on the Print tab. Grid items and free space content can be edited on the Basic tab. Appearance can be completely customized on the relevant tabs, or you can quickly search any setting using the 🔍 tab.
How to play Stranger Things Finale Bingo Cards?
- Printed Players: Print PDF bingo cards and physically write on the cards.
- Printed Caller: Print PDF calling list & calling slips and physically pick the slips.
- Virtual Caller: Click on the Play button above.
- Virtual Players: Click on the Play button above, and then click on the 🎫 button.
- Mixed Play: Pick any combination above. For example, caller can be either Offline or Virtual. And players can be Offline or Virtual or a combo of both.
Step-By-Step:
- Start by saving the Stranger Things Finale PDF by clicking on the "Print" button above.
- Open the PDF and print it.
- For random drawing, you can print another copy of the call list, cut, fold and then pick them randomly at play time.
- Cut the bingo cards at the cut lines if there are greater than 1 bingo cards per page.
- Distribute one card per player. For marking, you can use pencils. Crayons are the cheapest.
- Pick one person to be the caller. If you are playing in a small group, the caller can as well play along with their own Bingo card.
- The caller opens the play by randomly drawing an item from the call list and calling out it to everyone.
- The players look at their cards to see if they have the announced word. If they do, they dab that word.
- The first player to finish a horizontal, vertical, or a diagonal line of marked items announces "Bingo!" and wins the play.
- The caller validates that the items crossed off form a correct line as per the Bingo card and call list.
- You can play for multiple patterns or a full card blackout for an extended play.
This Stranger Things Finale Bingo Cards Game contains following Words or Phrases: "Running Up That Hill" plays again, "Should I Stay or Should I Go" callback, A secret underground lab still exists, At least one major character death, Bikes appear in the final battle, Brenner left behind a successor, Closing the Upside Down costs Eleven her powers permanently, Dustin gives an emotional speech, Dustin swears, Eggos appear in the final episode, Eleven and Kali both die, Eleven dies, Eleven relies on others instead of acting alone in the final battle, Eleven resets the timeline, Eleven sacrifices herself, Eleven saves Holly, Every main character contributes something in the final battle, Hawkins is evacuated, Hawkins never fully recovers, It's revealed that Hawkins is a natural weak point between dimensions, Hopper sacrifices himself (again), Hopper says "I love you" out loud, Hopper survives and stays with Joyce, Jonathan and Nancy officially break up, Joyce kills Vecna, Lucas refuses to give up on Max, Max wakes up but never fully recovers, Max's consciousness still exists elsewhere, Mike and Eleven end up together, Multiple storylines converge for one final battle, Murray accidentally saves the day, Murray is right about something, Nancy chooses herself over Steve and Jonathan, Nancy reveals why she knows so much about guns, Robin opens up to everyone about her sexuality, Robin's intelligence is formally acknowledged, Someone encounters their past self, Someone says "It's over", Someone says goodbye knowing they won't survive, Steve dies protecting Dustin, Steve risks his life for someone else, Steve survives and becomes a Hawkins "dad" figure, The final battle happens across two timelines, The final conflict is a major battle at Hawkins High, The final plan is explained using D&D language, The final scene is quiet, not action-heavy, The government is exposed, The government knew everything from the start, The government never fully explains what happened, The kids reunite in the basement, The Mind Flayer is the original intelligence, The origin of the Upside Down is clearly explained, The show ends hopeful but bittersweet, The show ends with continuation, not finality, The Upside Down becomes permanently contained, There's a final montage of everyone's futures, Time remains frozen in the Upside Down, Vecna cannot be destroyed, only contained, Vecna collects minds rather than destroying them, Vecna did not create the Upside Down, Vecna doesn't die, Vecna is controlled by something more powerful, Vecna is defeated (not necessarily killed), Vecna is not the final villain, Walkie-talkies reappear, Will is the true anchor to the Upside Down, Will must sever the connection to the Upside Down at a personal cost, Will remains partially phased between worlds, A flashback involving Barb, A flashback involving Eddie.