Parkville DND Bingo Cards - Print Free or Customize
Print free Parkville DND bingo cards or alter them, limitless prints! Pick from 26,900+ templates or use the bingo card generator. Add numbers, phrases, photos, or all of them. Play using printed PDF, online bingo cards, and the online bingo caller, or go hybrid.
About: This bingo card is perfect for a lively Dungeons & Dragons one-shot, campaign session, or any fantasy tabletop RPG night. It blends classic adventuring tropes, unexpected mishaps, and magical moments with plenty of humor and whimsy. Use it to energize your group, encourage fun roleplay, and celebrate both epic wins and hilarious failures at the table.
How To: To get a PDF to print, click the Print button. You can change the number of cards and other print settings on the Print tab. Grid items and free space text can be added on the Basic tab. Appearance can be exactly customized on the relevant tabs, or you can quickly locate any option using the 🔍 tab.
How to play Parkville DND Bingo Cards?
- Printed Caller: Print PDF calling list & calling slips and physically choose the slips.
- Printed Players: Print PDF bingo cards and physically write on the cards.
- Digital Players: Click on the Play button above, and then click on the 🎫 button.
- Digital Caller: Click on the Play button above.
- Combo Play: Choose any combination above. For example, caller can be either Paper or Digital. And players can be Paper or Digital or a combination of both.
Step-By-Step:
- Start by saving the Parkville DND PDF by clicking on the "Print" button above.
- Open the PDF and print a hard copy.
- For random calling, you can print another copy of the call list, cut, fold and then pick them randomly at play time.
- Cut the bingo cards at the cut marks if there are greater than 1 bingo cards per page.
- Distribute one card per player. For marking, you can use pens. Crayons cost the least.
- Choose one person to be the caller. If you are playing in a small group, the caller can as well play along with their own Bingo card.
- The caller starts the game by randomly pulling an item from the call list and calling out it to everyone.
- The players scan their cards to see if they have the called word. If they do, they dab that word.
- The first player to finish a horizontal, vertical, or a diagonal line of marked items shouts "Bingo!" and wins the play.
- The caller checks that the items marked form a proper line according to the Bingo card and call list.
- You can play for different patterns or a full card blackout for an extended play.
This Parkville DND Bingo Cards Game contains following Words or Phrases: See a dragon, talking animal, pretty flower, have a nice day, get your steps in, defend the innocent, witness something nice, deer, wolf, bug, bird, make a STR check by > 5, make an INT check by > 5, Make a WIS check by > 5, One Shot, Missed Guidance opportunity, Big idea, poor execution, you meet a very happy person, make a friend, fireball cast, friendly fire, have a good night's rest, drink an ale, have a glass of wine, stay hydrated, find something shiny, cool rock, hug a tree, fruit baring tree, make a charisma save, fail a dex save in a funny way, Pareidolia: shapes in clouds, Witness a starry night sky, falling star, summoned creature, tickle a monster, diplomacy over combat, flee!, Charge!, NonCrit max damage, A roll involving more than 5 dice, Inspired, Music, Singing, Dancing, A noice outfit! *Click-Click*, Call to adventure, find a note, write a note, trick someone, tame a wild beast, make friends with nature, clean up a mess, fight for your right to party, Eat a new or strange food, Get a new magic item, Trade something old for something new, stop a thief, collect a bounty, bask in the blood of your enemies, send something back from whence it came!, something gets turned into something else, a nice spring rain, fish, full moon, find a secret, illusory wall, fall damage, the stealthiest character fails to hide or sneak, a caster's spell doesn't work as intended, a baddie laughs off a smite, a sneak attack does poorly, a healing effect does barely any good, performance check ended poorly, cry out for a deity, but get no response, Everything goes to plan, Everything goes to sh**, 2x dice roll on Advantage or Disadvantage, Help someone in need... without asking any questions, Creepy kid, Daydream about living in the place you are, Avoid one issue, by running right into another, Bloody a creature without blood, "Party too hard": Gain a level of exhaustion, Interesting name, Ranged attack like a sniper, Defeat an area without alerting anyone, >50 DMG turn, Can you repeat that?, In-character Argument, Lame Joke, Legendary action, Locked Door, Long monologue, Misspells a character's name, Nat 20, Party splits up, Repeat that again, Rolls a Nat 1, Somebody dies, Somebody's late, Unprepared NPC name, You can certainly try.