Print free CSKMS bingo cards or customize,
limitless prints! Select from 18,400+ designs or use the bingo card generator.
Add numbers, phrases, pictures, or all of them.
Play using printed PDF, virtual bingo cards,
and the virtual bingo caller, or mix physical and digital.
About: This bingo card is perfect for anyone immersed in the art of circular sock machine (CSM) knitting. Full of technical terms and knitting jargon, it’s a fun way to bring together enthusiasts at knitting retreats, meetups, or workshops. Whether you're a seasoned cranker or a curious beginner, this card adds excitement to any sock-making event.
How To: To save a printable PDF, click the Print button.
You can modify the card quantity and other
print preferences on the Print tab.
Grid items and free space text can be edited on the Basic tab.
Appearance can be highly customized on the
relevant tabs, or you can easily locate any option
using the 🔍 tab.
How to play CSKMS Bingo Cards?
Digital Caller: Click on the Play button above.
Paper Players: Print PDF bingo cards and physically mark the cards.
Paper Caller: Print PDF calling list & calling slips and physically select the slips.
Digital Players: Click on the Play button above, and then click on the 🎫 button.
Hybrid Play: Choose any combination above.
For instance, caller can be either Offline or Digital.
And players can be Offline or Digital or a combo of both.
Step-By-Step:
Start by downloading the CSKMS Bingo PDF by clicking on the "Print" button above.
Open the PDF and print it.
For random calling, you can print another copy of the call list, cut, fold and then draw them randomly at play time.
Cut the bingo cards at the cut marks if there are more than 1 bingo cards per page.
Distribute one card per player. For marking, you can use pencils. Crayons are the cheapest.
Choose one person to be the caller. If you are playing in a small group, the caller can as well play along with their own Bingo card.
The caller opens the play by randomly drawing an item from the call list and announcing it to everyone.
The players look at their cards to see if they have the called word. If they do, they cross off that word.
The first player to finish a horizontal, vertical, or a diagonal line of crossed items yells "Bingo!" and wins the game.
The caller verifies that the items marked form a correct line according to the Bingo card and call list.
You can play for multiple patterns or a full card blackout for a longer game.
This CSKMS Bingo Cards Game contains following Words or Phrases: Knit, Purl, Stitch, CSM, Hang Hem, Selvedge, Ribber, Cylinder, Crankin, Yarn, Needles, Weights, Heel Forks, Tension, Spring, Buckle, Gauge, Latches, Winder, Mock Rib, Pattern, Kitchener, Toe, Heel, Sock, Target, Row Counter, V Cam, Tube, Raise, Lower, Tappet Plate, Bonnet, Cast On, Lycra, Cone, V-hook, Wrap, Pre-heel, Transfer, Dropped, Mast, Compound, Carrier, Light, Waste.