Print free Dingo bingo cards or customize,
unlimited cards! Select from 29,800+ templates or use the bingo card generator.
Add numbers, words, photos, or mix them all.
Play using PDF printouts, digital bingo cards,
and the digital bingo caller, or go hybrid.
About: This bingo card perfectly captures the inside jokes, chaotic energy, and memorable mishaps of a long-running tabletop RPG group. It’s ideal for a session with friends who love to poke fun at recurring moments and player quirks, adding an extra layer of laughter to your next D&D or Pathfinder game night.
How To: To download a PDF to print, click the Print button.
You can alter the number of cards and other
printing preferences on the Print tab.
Grid items and free space content can be changed on the Basic tab.
Appearance can be totally personalized on the
relevant tabs, or you can quickly find any option
using the 🔍 tab.
How to play Dingo Bingo Cards?
Paper Caller: Print PDF calling list & calling slips and manually select the slips.
Paper Players: Print PDF bingo cards and manually mark the cards.
Virtual Caller: Click on the Play button above.
Virtual Players: Click on the Play button above, and then click on the 🎫 button.
Combo Mode: Choose any combination above.
For example, caller can be either Paper or Virtual.
And players can be Paper or Virtual or a mix of both.
Step-By-Step:
Start by saving the Dingo PDF by clicking on the "Print" button above.
Open the PDF and print it.
For random calling, you can print another copy of the call list, cut, fold and then pick them randomly at play time.
Cut the bingo cards at the cut marks if there are greater than 1 bingo cards per page.
Give one card to each player. For marking, you can use pencils. Crayons are the cheapest.
Choose one person to be the caller. If you are playing in a small group, the caller may also play along with their own Bingo card.
The caller begins the game by randomly drawing an item from the call list and saying it to all players.
The players look at their cards to see if they have the called word. If they do, they mark that word.
The first player to finish a horizontal, vertical, or a diagonal line of marked items yells "Bingo!" and wins the game.
The caller validates that the items crossed off form a proper line according to the Bingo card and call list.
You can play for varied patterns or a full card blackout for an extended game.
This Dingo Bingo Cards Game contains following Words or Phrases: Cant tell wyatts voice from his character, DM fucking dies, Pax is late, PC dies, crit fail on a saving throw, A Church Burns, Dm doesn't gives out inspiration, party forgets to loot corpse, Pax leaves the session early, poison resistance comes up, You rolled a Nat 20, andrew rolls dice before being asked, Friendly fire happens, Kurt erroneously tracks exp, tpk almost happens, Timmy tries his best, Kurt describes something he does as catlike despite being a cat and therefore everything he is catlike, Waterdeep is brought up for some reason, Gambling??!?, Kurt or Andrew rants for 30 minutes about an unrelated topic, Someone gets married, Andrew forgets what happened last session, A character's backstory comes up, The party makes a convoluted plan that doesnt work when the solution was actually really simple, Dm Rectons something or skips a combat, Phillip goes quiet for 30min(nice), "Are you Sure about that", Two crits in a row, You rolled a NAT 1, Party Splits when it realllllly shouldnt, Someone was talking with their mic muted for like a good 10-15 minutes, No combat Session, Cool Boss battle, DOC turns a woman into fruit, BOATING, Occultism check is rolled, Crafting check is rolled, Survival check is rolled, Correctly Identifies this sessions twist villain, Game mechanic is live patched, Kurt corrects DM on a statblock, Party commits war crime, Jack provides legal advice, Lira doesn't do anything illegal this session, Peter takes at least 40 damage.